Hello, we are a team of multimedia geeks

We are a part of Software Mansion, a company that is specialised in creating both multimedia solutions and developer tools.

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The origin story
Why we got started
We've  been working with multimedia streaming technologies for years and have witness the struggles and limitations of existing tools. We've seen how the growth of multimedia projects is slowed down by long development processes, scalability issues and problems with finding experienced developers. We found that the multimedia SaaS platforms with ready-to-use solutions only answered a small portion of the issues we've encountered. The benefits were overshadowed by high costs and the lack of customisability. When we saw the limitations of the existing tools, we decided to build our own.
Goal
What we strive for
The ideas behind Membrane were mainly the ease of development and giving the code back to the developers. It is a product of our focus on providing ready-to-use solutions while also making space for customization. Membrane does not contain ready-to-go solution for every problem developers encounter while creating multimedia apps. It has been made to create friendly and understandable enviroment for developres to build that solutions by themselves.
Future
Open source
Membrane is available as open-source code because it's work in progress. Encoding standards, formats and tools are developed on an on-going basis, as the needs and possibilities of multimedia streams are constantly changing. That's why we are open to suggestions on how we can change Membrane to make it more useful and intuitive. We're ready to advise and review new plugins, as we believe that through working hand-in-hand with the community we can come to the best solutions.

Our goal is to create a framework that makes implementing multimedia streaming as easy as creating a web app.

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Meet the engineers behind Membrane

We're working in Software Mansion – a software development company, where our team is focusing on providing developers with the right tools to build multimedia.

Paweł Młocek
CTO
Mateusz Front
Lead Architect
Bartosz Błaszków
Lead Architect
Michał Śledź
Architect
Kamila Giec
Product Owner
Łukasz Kita
Software Engineer
Daniel Jodłoś
Software Engineer
Filip Pobiedźiński
Software Engineer
Piotr Żyła
Software Engineer
Przemysław Rożnawski
Software Engineer
Dominik Wołek
Software Engineer
Radosław Szuma
Software Engineer
Jakub Baliński
Software Engineer
Samuel Hełdak
Software Engineer
Błażej Pierzak
Software Engineer
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Join the Membrane's team

We are always looking for creative individuals that want to make a difference in multimedia programming.