Hi! I'm trying to implement a solution in which I can stream audio from an API to the client via the Membrane RTC Engine.
I'm basing my Membrane.Source implementation on Membrane.Hackney.Source, but now I'm a bit stuck on getting the audio to send from that to the WebRTC Endpoint.
I've created an endpoint that fowards the output of my pad to Membrane.RTC.Engine.Endpoint.WebRTC.TrackSender, but I'm wondering:
- Is this the right approach?
- If so, where do I get the correct track with which to configure the TrackSender?
If there are any examples out there implementing any sort of Source-based Membrane RTC Endpoint, I'd love to study it.
Thanks!