Creating the first pipeline

In this chapter, we will implement an example of using elements and grouping them into the pipeline. Namely, we will write an application that reads .mp3 file and using PortAudio library plays its content to the default audio device in your system.

Source code for this pipeline as well as an mp3 file sample can be found in membrane demo repository.

Add dependencies to mix.exs

Membrane Framework is modular and consists of many packages available on hex.pm To start the work, we have to add a dependency to our main package - Membrane Core, which contains all mechanisms used for creating and managing pipelines and elements. To do this, just add the following line to the deps in your mix.exs:

{:membrane_core, "~> 0.7.0"},

Furthermore, there are quite a few Membrane elements providing different functionalities and supporting a variety of multimedia formats. Each element is available as a separate package.

In this tutorial, we will use Membrane.Element.File (for reading data from a file), Membrane.Element.FFmpeg.SWResample.Converter (for audio format conversion) and Membrane.Element.PortAudio (for writing the audio to audio device):

{:membrane_file_plugin, "~> 0.6.0"},
{:membrane_portaudio_plugin, "~> 0.8.0"},
{:membrane_ffmpeg_swresample_plugin, "~> 0.8.0"},
{:membrane_mp3_mad_plugin, "~> 0.8.0"}

These dependencies rely on native libraries that have to be available in your system. You can use the membraneframeworklabs/docker_membrane docker image or the following commands to install them.

MacOS

brew install mad ffmpeg portaudio pkg-config

Ubuntu

sudo apt-get install libmad0-dev libswresample-dev libavutil-dev portaudio19-dev

Arch / Manjaro

sudo pacman -S ffmpeg libmad portaudio pkg-config

Create a module for our pipeline

To define a pipeline you have to create an empty module and add use Membrane.Pipeline clause.

defmodule Your.Module.Pipeline do
  use Membrane.Pipeline

  ...

Add handle_init definition

Elements used in the pipeline and links between them should be given in handle_init function. This function receives a single argument - configuration/options, which are given when the pipeline is started. In our case, it will be a string containing the path to the .mp3 file to play.

@impl true
def handle_init(path_to_mp3) do
  ...
end

Inside handle_init, we should define all elements and links between them. Firstly, let's create the keyword list, that contains all elements that will be used in our application. Key of the keyword list represents the name that we give to the element. Value is an element specification.

  children = %{
    file: %Membrane.File.Source{location: path_to_mp3},
    decoder: Membrane.MP3.MAD.Decoder,
    converter: %Membrane.FFmpeg.SWResample.Converter{output_caps: %Membrane.Caps.Audio.Raw{sample_rate: 48_000, format: :s16le, channels: 2}},
    player: Membrane.PortAudio.Sink,
  }

Notice, that there are two approaches to element declarations: as a module name or as a struct of given module. The second approach gives the possibility to pass some additional argument.

Then, we should specify links using dedicated DSL:

  links = [
    link(:file)
    |> via_out(:output)
    |> via_in(:input)
    |> to(:decoder)
    |> via_out(:output)
    |> via_in(:input)
    |> to(:converter)
    |> via_out(:output)
    |> via_in(:input)
    |> to(:player)
  ]

Since used elements define pads with default names - :output and :input, we can skip via_out and via_in parts:

  links = [
    link(:file) |> to(:decoder) |> to(:converter) |> to(:player)
  ]

Last but not least, we should return created terms in the correct format - Membrane.ParentSpec struct. Note that it's aliased by default by Membrane.Pipeline.__using__/1.

  spec = %ParentSpec{
    children: children,
    links: links
  }

  {{:ok, spec: spec}, %{}}

The return value contains also an empty map. It is a new state for the pipeline, which gives a possibility to store some additional information for later use. In this case, it is unnecessary.

To sum up, the whole file can look like this:

defmodule Your.Module.Pipeline do
  use Membrane.Pipeline

  @impl true
  def handle_init(path_to_mp3) do
    children = %{
      file: %Membrane.File.Source{location: path_to_mp3},
      decoder: Membrane.MP3.MAD.Decoder,
      converter: %Membrane.FFmpeg.SWResample.Converter{
        output_caps: %Membrane.Caps.Audio.Raw{
          sample_rate: 48_000,
          format: :s16le,
          channels: 2
        }
      },
      player: Membrane.PortAudio.Sink,
    }

    links = [
      link(:file) |> to(:decoder) |> to(:converter) |> to(:player)
    ]

    spec = %ParentSpec{
      children: children,
      links: links
    }

    {{:ok, spec: spec}, %{}}
  end

end

Run the pipeline

The simplest way to create and run above pipeline is to type in iex console:

alias Your.Module.Pipeline
{:ok, pid} = Pipeline.start_link("/path/to/mp3")
Pipeline.play(pid)

The given .mp3 file should be played on the default device in your system. Please use .mp3 that has no ID3 or ID3v2 tags.

The demo available here contains an .mp3 file without tags.